Final fantasy xvi agni1/8/2024 ![]() With FF16 the crystals are tied directly to summon monsters, which is another common mechanic in the franchise that's pushed to the foreground of the narrative again in the new game. In the main story, the critically important materia are only Meteor and Holy, which are twists on classic Final Fantasy spells, but otherwise the crystals act as a mechanical device. Materia is a form of crystallized knowledge and energy that players can utilize to equip characters with different magic and other abilities. In FF7 for example, this is represented by materia. FF16 is following a lot of series' trends, especially the ones related to Fabula Nova Crystallis.Ĭrystals are very often important in Final Fantasy games, but to different degrees. It seems like FF16 may be more similar to FF7 Remake in the sense that the protagonists will be attempting to defy that fate, along with the power of the crystals. Nomura's emphasis on the importance of fate is clear in both the groundwork for FF15 and the new version of FF7. These are themes seen throughout the franchise, and have impacted everything from mainline games to spin-offs like Kingdom Hearts and Bravely Default.įinal Fantasy 16 seemingly continues to focus on those themes, albeit with some important twists. A core idea of most games in the series, and specifically with the Fabula Nova Crystallis project, was the importance of crystals and of fate. Originally starting as a fairly straightforward adaptation of Dungeons & Dragons, albeit with a healthy dose of Japanese culture, it quickly blossomed into the more unique franchise that fans recognize as Final Fantasy. The key ideas of the Final Fantasy Fabula Nova Crystallis collection were initially built around some of the same key concepts the franchise has dealt with since the beginning. Looking to the future and the scant clues fans have received so far, it seems like Final Fantasy 16 could end up being more related to the project than not. Development of the first major game in the Fabula Nova Crystallis ended up in over a decade of limbo before its attachments to the project were scrapped in favor of becoming the mainline Final Fantasy 15. ![]() ![]() Part of the issue centered around Square Enix veteran Tetsuya Nomura and his attention being split between the mainline Final Fantasy games and Kingdom Hearts.
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